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VolumeRenderingEffectDisposeMaterial Method

DisposeMaterial disposes the resources that are used by the specified material. Note that this method can be called on another thread. This happens when it is called from destructor (finalizer).

Namespace: Ab4d.SharpEngine.Effects
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public override void DisposeMaterial(
	Material material
)

Parameters

material  Material
material to dispose
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Effects.VolumeRenderingEffect.DisposeMaterial(Ab4d.SharpEngine.Materials.Material)"]

See Also