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PixelEffectDisposeMaterial Method |
DisposeMaterial disposes the resources that are used by the specified material.
Note that this method can be called on another thread. This happens when it is called from destructor (finalizer).
Namespace: Ab4d.SharpEngine.EffectsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic override void DisposeMaterial(
Material material
)
Parameters
- material Material
- material to dispose
See Also