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FileShaderBytecodeProviderAddResourceFiles Method |
AddResourceFiles registers files specified in fileNames enumerable collection. This method is thread safe.
Namespace: Ab4d.SharpEngine.EffectsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 1.0.8740+deb2991acfe86a95cca780cd4f82bcae2805c1a5
Syntax public void AddResourceFiles(
IEnumerable<string> fileNames
)
Parameters
- fileNames IEnumerableString
- IEnumerable of file names
See Also