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FileShaderBytecodeProviderAddResourceFiles Method |
AddResourceFiles registers files specified in fileNames enumerable collection. This method is thread safe.
Namespace: Ab4d.SharpEngine.EffectsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void AddResourceFiles(
IEnumerable<string> fileNames
)
Parameters
- fileNames IEnumerableString
- IEnumerable of file names
See Also