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EffectBeginUpdate Method |
BeginUpdate method is called for each registered effect before the SceneNodes and their materials are updated.
It can be used to read some data from the RenderingContext (for example CurrentSwapChainImageIndex). It is used with the
EndUpdate(RenderingContext) method to prepare all the data for the next rendered frame.
BeginUpdate method internally calls
OnBeginUpdate(RenderingContext) method that needs to be implemented by the derived effect.
Namespace: Ab4d.SharpEngine.EffectsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void BeginUpdate(
RenderingContext renderingContext
)
Parameters
- renderingContext RenderingContext
- RenderingContext
See Also