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| IVulkanMemoryAllocatorAllocateMemory(UInt32, UInt32, Int32, MemoryPropertyFlags, Boolean, Boolean, String) Method | 
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
SyntaxVulkanMemoryInfo AllocateMemory(
	uint allocationSize,
	uint memoryTypeIndex,
	int alignment,
	MemoryPropertyFlags memoryProperties,
	bool isImage,
	bool isDedicatedAllocation = false,
	string? name = null
)
Parameters
- allocationSize  UInt32
-  
- memoryTypeIndex  UInt32
-  
- alignment  Int32
-  
- memoryProperties  MemoryPropertyFlags
-  
- isImage  Boolean
-  
- isDedicatedAllocation  Boolean  (Optional)
-  
- name  String  (Optional)
-  
Return Value
VulkanMemoryInfo See Also
See Also