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IVulkanMemoryAllocatorAllocateMemory(UInt32, UInt32, Int32, MemoryPropertyFlags, Boolean, Boolean, String) Method


Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
VulkanMemoryInfo AllocateMemory(
	uint allocationSize,
	uint memoryTypeIndex,
	int alignment,
	MemoryPropertyFlags memoryProperties,
	bool isImage,
	bool isDedicatedAllocation = false,
	string? name = null
)

Parameters

allocationSize  UInt32
 
memoryTypeIndex  UInt32
 
alignment  Int32
 
memoryProperties  MemoryPropertyFlags
 
isImage  Boolean
 
isDedicatedAllocation  Boolean  (Optional)
 
name  String  (Optional)
 

Return Value

VulkanMemoryInfo
See Also