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BoundingBoxTransform(Transform, Vector3, Vector3) Method

Transforms the current BoundingBox with the specified matrix and writes the transformed minimum and maximum positions to the specified parameters.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public void Transform(
	Transform? transformation,
	out Vector3? transformedMin,
	out Vector3? transformedMax
)

Parameters

transformation  Transform
Transformation
transformedMin  Vector3
transformed minimum as Vector3
transformedMax  Vector3
transformed maximum as Vector3
See Also