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BoundingBoxTransform(Transform, Vector3, Vector3) Method |
Transforms the current BoundingBox with the specified matrix and writes the transformed minimum and maximum positions to the specified parameters.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic void Transform(
Transform? transformation,
out Vector3? transformedMin,
out Vector3? transformedMax
)
Parameters
- transformation Transform
- Transformation
- transformedMin Vector3
- transformed minimum as Vector3
- transformedMax Vector3
- transformed maximum as Vector3
See Also