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BoundingBoxTransformAllCorners(Matrix4x4) Method |
Returns a new BoundingBox that is created by transforming this BoundingBox bounds with the specified matrix (the current BoundingBox value is not changed).
When the transformation matrix contains only translation and scale, you can use an optimized
ScaleAndTranslate(Matrix4x4) method.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic BoundingBox TransformAllCorners(
in Matrix4x4 matrix
)
Parameters
- matrix Matrix4x4
- matrix
Return Value
BoundingBox[Missing <returns> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.TransformAllCorners(System.Numerics.Matrix4x4@)"]
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.TransformAllCorners(System.Numerics.Matrix4x4@)"]
See Also