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BoundingBoxTransformAllCorners(Matrix4x4) Method

Returns a new BoundingBox that is created by transforming this BoundingBox bounds with the specified matrix (the current BoundingBox value is not changed). When the transformation matrix contains only translation and scale, you can use an optimized ScaleAndTranslate(Matrix4x4) method.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public BoundingBox TransformAllCorners(
	 in Matrix4x4 matrix
)

Parameters

matrix  Matrix4x4
matrix

Return Value

BoundingBox

[Missing <returns> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.TransformAllCorners(System.Numerics.Matrix4x4@)"]

Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.TransformAllCorners(System.Numerics.Matrix4x4@)"]

See Also