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BoundingBoxGetCorners Method

Retrieves the eight corners of the bounding box. It is recommended to use the GetCorners(Vector3) that takes a Vector3 array to prevent allocation of new Vector3 array.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public Vector3[] GetCorners()

Return Value

Vector3
An array of points representing the eight corners of the bounding box.
See Also