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BoundingBoxGetCorners Method |
Retrieves the eight corners of the bounding box.
It is recommended to use the
GetCorners(Vector3) that takes a Vector3 array to prevent allocation of new Vector3 array.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Vector3[] GetCorners()
Return Value
Vector3An array of points representing the eight corners of the bounding box.
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.GetCorners"]
See Also