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TargetPositionCameraUpdate Method |
Update method updates the camera matrices when needed (when there were any change in the camera properties) or when forceMatrixUpdate is set to true.
Namespace: Ab4d.SharpEngine.CamerasAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic override void Update(
bool forceMatrixUpdate = false,
bool triggerCameraChangedEvent = false
)
Parameters
- forceMatrixUpdate Boolean (Optional)
- when true, then camera matrices are recalculated regardless if there were any changes in camera properties or not
- triggerCameraChangedEvent Boolean (Optional)
- when true, then the CameraChanged event is triggered.
Implements
ICameraUpdate(Boolean, Boolean)
See Also