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public static Vector3 CalculateUpDirection( Vector3 cameraPosition, Vector3 targetPosition, Vector3 sceneUpDirection )
[Missing <returns> documentation for "M:Ab4d.SharpEngine.Cameras.FreeCamera.CalculateUpDirection(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)"]
[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Cameras.FreeCamera.CalculateUpDirection(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)"]