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SkiaSharpBitmapIOSaveBitmap(RawImageData, String, SKEncodedImageFormat, Int32) Method

Save bitmap from the GpuImageData to the specified file and by using special file format options that are defied by the fileFormat and quality parameters.

Namespace: Ab4d.SharpEngine.AvaloniaUI
Assembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void SaveBitmap(
	RawImageData imageData,
	string fileName,
	SKEncodedImageFormat fileFormat,
	int quality = 80
)

Parameters

imageData  RawImageData
RawImageData
fileName  String
fileName
fileFormat  SKEncodedImageFormat
SKEncodedImageFormat
quality  Int32  (Optional)
quality (80 by default)
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.AvaloniaUI.SkiaSharpBitmapIO.SaveBitmap(Ab4d.SharpEngine.Common.RawImageData,System.String,SkiaSharp.SKEncodedImageFormat,System.Int32)"]

See Also