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InputEventsManager(ISharpEngineSceneView, IInputElement) Constructor |
Constructor that takes SharpEngineSceneView and an optional IInputElement as events source.
If later is not specified, then SharpEngineSceneView is used as events source.
Namespace: Ab4d.SharpEngine.AvaloniaUIAssembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic InputEventsManager(
ISharpEngineSceneView sharpEngineSceneView,
IInputElement? eventsSourceElement = null
)
Parameters
- sharpEngineSceneView ISharpEngineSceneView
- SharpEngineSceneView
- eventsSourceElement IInputElement (Optional)
- optional Avalonia's IInputElement that is used to subscribe the mouse events
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.AvaloniaUI.InputEventsManager.#ctor(Ab4d.SharpEngine.Common.ISharpEngineSceneView,Avalonia.Input.IInputElement)"]
See Also