 |
InputEventsManager(ISharpEngineSceneView, IInputElement) Constructor |
Constructor that takes SharpEngineSceneView and an optional IInputElement as events source.
If later is not specified, then SharpEngineSceneView is used as events source.
Namespace: Ab4d.SharpEngine.AvaloniaUIAssembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic InputEventsManager(
ISharpEngineSceneView sharpEngineSceneView,
IInputElement? eventsSourceElement = null
)
Parameters
- sharpEngineSceneView ISharpEngineSceneView
- SharpEngineSceneView
- eventsSourceElement IInputElement (Optional)
- optional Avalonia's IInputElement that is used to subscribe the mouse events
See Also