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ExtensionsSaturate(Color4) Method |
Ensures that the color components are within 0 and 1 - if smaller than 0 than the value is set to 0; if bigger than 1 the value is set to 1. This is the same as saturate function in HLSL.
Namespace: Ab4d.SharpEngine.AvaloniaUIAssembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic static Color4 Saturate(
this Color4 color
)
Parameters
- color Color4
[Missing <param name="color"/> documentation for "M:Ab4d.SharpEngine.AvaloniaUI.Extensions.Saturate(Ab4d.SharpEngine.Common.Color4)"]
Return Value
Color4[Missing <returns> documentation for "M:Ab4d.SharpEngine.AvaloniaUI.Extensions.Saturate(Ab4d.SharpEngine.Common.Color4)"]
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
Color4. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.AvaloniaUI.Extensions.Saturate(Ab4d.SharpEngine.Common.Color4)"]
See Also