Click or drag to resize
Ab4d.SharpEngine logo

MeshEdgeIsNeighboringPolygonEdgeFlipped Field

When true, then edge is flipped (start and end are flipped) in the NeighboringPolygonIndex.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public bool IsNeighboringPolygonEdgeFlipped

Field Value

Boolean
See Also