 |
SceneViewRequireRenderingLayersCreationDirtyFlags Field |
When those flags are set in the
DirtyFlags, then the rendering layers need to be regenerated and command buffer needs to be recorded again.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic SceneViewDirtyFlags RequireRenderingLayersCreationDirtyFlags
Field Value
SceneViewDirtyFlags
See Also