 |
SceneViewRequireRenderingLayersCreationDirtyFlags Field |
When those flags are set in the
DirtyFlags, then the rendering layers need to be regenerated and command buffer needs to be recorded again.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic SceneViewDirtyFlags RequireRenderingLayersCreationDirtyFlags
Field Value
SceneViewDirtyFlags
See Also