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RectangleNodeDefaultRectangleMiterLimit Field |
Miter limit value that is used for rectangle's Po
PolyLineMaterial.
By default this value is 4 that is twice the value of the miter limit for other poly-lines.
This way the corners remain sharp longer.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic static float DefaultRectangleMiterLimit
Field Value
Single
Remarks[Missing <remarks> documentation for "F:Ab4d.SharpEngine.SceneNodes.RectangleNode.DefaultRectangleMiterLimit"]
See Also