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GpuImageAlwaysAllowCopyFromGpuImage Field

Gets or sets a static Boolean that specifies if GpuImages are always created with usage mode that allows copying data from the image (using CopyDataFromImage method). Note that when this value is set to false, it will be still possible to copy from most of the GpuImages (from all of those that have generated mip-maps; only images without mip-maps or with predefined mip-maps data will not allow copying of the data). The only exception are the images that are marked as transient (usage flags is not TransientAttachment; this is used for color and depth-stencil attachments). Default value is false. This can be set to true for testing.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public static bool AlwaysAllowCopyFromGpuImage

Field Value

Boolean
Remarks

[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Core.GpuImage.AlwaysAllowCopyFromGpuImage"]

See Also