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SharpEngineSceneViewGpuDeviceCreationFailed Event

Called when the device creation has failed. User can set the IsHandled property to true to prevent showing error text that is shown by SharpEngineSceneView.

Namespace: Ab4d.SharpEngine.Wpf
Assembly: Ab4d.SharpEngine.Wpf (in Ab4d.SharpEngine.Wpf.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public event DeviceCreateFailedEventHandler GpuDeviceCreationFailed

Value

DeviceCreateFailedEventHandler

Implements

ISharpEngineSceneViewGpuDeviceCreationFailed
Remarks

[Missing <remarks> documentation for "E:Ab4d.SharpEngine.Wpf.SharpEngineSceneView.GpuDeviceCreationFailed"]

See Also