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SharpEngineSceneViewGpuDeviceCreationFailed Event

Called when the device creation has failed. User can set the IsHandled property to true to prevent showing error text that is shown by SharpEngineSceneView.

Namespace: Ab4d.SharpEngine.Wpf
Assembly: Ab4d.SharpEngine.Wpf (in Ab4d.SharpEngine.Wpf.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public event DeviceCreateFailedEventHandler GpuDeviceCreationFailed

Value

DeviceCreateFailedEventHandler

Implements

ISharpEngineSceneViewGpuDeviceCreationFailed
See Also