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SharpEngineSceneViewGpuDeviceCreationFailed Event

Called when the device creation has failed. User can set the IsHandled property to true to prevent showing error text that is shown by SharpEngineSceneView.

Namespace: Ab4d.SharpEngine.AvaloniaUI
Assembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public event DeviceCreateFailedEventHandler GpuDeviceCreationFailed

Value

DeviceCreateFailedEventHandler

Implements

ISharpEngineSceneViewGpuDeviceCreationFailed
Remarks

[Missing <remarks> documentation for "E:Ab4d.SharpEngine.AvaloniaUI.SharpEngineSceneView.GpuDeviceCreationFailed"]

See Also