Click or drag to resize
Transformer3dsRotateObject Method (Vector3D, Double, Boolean)
Applies AxisAngleRotation3D to all objects and lights. The rotation is applied around objects center point.

Namespace: Ab3d
Assembly: Ab3d.Reader3ds (in Ab3d.Reader3ds.dll) Version: 9.0.5590.1040
Syntax
C#
public void RotateObject(
	Vector3D objectRotationAxis,
	double objectRotationAngle,
	bool isAdditive
)

Parameters

objectRotationAxis
Type: System.Windows.Media.Media3DVector3D
Axis in AxisAngleRotation3D
objectRotationAngle
Type: SystemDouble
Angle in AxisAngleRotation3D
isAdditive
Type: SystemBoolean
if true than the angle values are added to previous angle. Note: objectRotationAxis is not added to previous value - the previous value is replaced by this axis
See Also