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Reader3dsReadFile Method (Stream, Viewport3D, Int32)
Reads the 3ds file from stream and adds the 3d objects (as MeshGeometry3D, Lights, Materials) to Viewport3D If cameraIndex >= 0 than also sets the camera (if there is one in 3ds file) to Viewport3D

Namespace: Ab3d
Assembly: Ab3d.Reader3ds (in Ab3d.Reader3ds.dll) Version: 9.0.5590.1040
Syntax
C#
public Model3DGroup ReadFile(
	Stream fileStream,
	Viewport3D viewport,
	int cameraIndex
)

Parameters

fileStream
Type: System.IOStream
3ds file Stream
viewport
Type: System.Windows.ControlsViewport3D
viewport to add the models to
cameraIndex
Type: SystemInt32
if 0 or greater set the camera in Viewport3D to the camera with index from 3ds file; if -1 do not set the camera

Return Value

Type: Model3DGroup
returns the read Model3DGroup
Exceptions
Examples
The following example reads the 3ds file from a file stored in application's resources (in VS marked as Resource - not Embedded resource).
Uri fileUri = new Uri("pack://application:,,,/SampleApp;component/models/testModel.3ds", UriKind.Absolute);
using (Stream stream = Application.GetResourceStream(fileUri).Stream)
{
    Ab3d.Instance.ReadFile(stream, Viewport1);
}
See Also