Click or drag to resize
AB4D logo

BaseTargetPositionCamera Class

BaseTargetPositionCamera is a base class for cameras that define the target position (TargetPositionCamera) or target object (TargetRect3DCamera, SceneCamera and ThirdPersonCamera).
Inheritance Hierarchy

Namespace:  Ab3d.Cameras
Assembly:  Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 10.1.8147.1045
Syntax
C#
public class BaseTargetPositionCamera : SphericalCamera, 
	IFitIntoViewCamera

The BaseTargetPositionCamera type exposes the following members.

Constructors
  NameDescription
Public methodBaseTargetPositionCamera
Constructor
Top
Properties
  NameDescription
Public propertyDistance
Gets or sets a double that defines the distance from the camera to the Camera's target position.
Top
Methods
  NameDescription
Public methodFitIntoView(IListPoint3D, Boolean, Double, Boolean)
FitIntoView adjusts the camera's Distance (for PerspectiveCamera) or CameraWidth (for OrthographicCamera) and TargetPosition (if adjustTargetPosition is true) so that all the specified positions will be visible from one edge of the viewport to another edge.
Public methodFitIntoView(Rect3D, Boolean, Double, Boolean)
FitIntoView adjusts the camera's Distance (for PerspectiveCamera) or CameraWidth (for OrthographicCamera) and TargetPosition (if adjustTargetPosition is true) so that all the specified Rect3D will be visible from one edge of the viewport to another edge.
Public methodFitIntoView(FitIntoViewType, Boolean, Double, Boolean)
FitIntoView adjusts the camera's Distance (for PerspectiveCamera) or CameraWidth (for OrthographicCamera) and TargetPosition (if adjustTargetPosition is true) so that all the objects on the scene will be visible from one edge of the viewport to another edge.
Public methodFitIntoView(IListVisual3D, FitIntoViewType, Boolean, Double, Boolean)
FitIntoView adjusts the camera's Distance (for PerspectiveCamera) or CameraWidth (for OrthographicCamera) and TargetPosition (if adjustTargetPosition is true) so that all the objects on defined in list of Visual3D objects will be visible from one edge of the viewport to another edge.
Public methodGetFitIntoViewDistanceOrCameraWidth
GetFitIntoViewDistanceOrCameraWidth returns Distance (for PerspectiveCamera) or CameraWidth (for OrthographicCamera) and sets the newTargetPosition that will adjust the camera so that all the objects on the scene will be visible from one edge of the viewport to another edge.
Protected methodGetTargetPosition
Gets the value of TargetPositionProperty
Public methodIsValid
Gets a Boolean that specifies if the camera is valid (has TargetViewport3D that has a valid size; has valid values for all properties). When camera is valid the Point3DTo2D(Point3D) returns correct value; when the camera is not valid, the Point3DTo2D method cannot calculate the 2D screen position.
(Overrides SphericalCameraIsValid(Boolean).)
Protected methodOnIsValidChanged
OnIsValidChanged is called on IsValidChanged event. The event is subscribed by calling SubscribeToIsValidChanged and unsubscribed by calling UnsubscribeFromIsValidChanged.
(Overrides BaseCameraOnIsValidChanged(Object, EventArgs).)
Protected methodSetCameraPosition
Sets the camera position on cameraToUpdate based on the TargetPosition
Protected methodSetTargetPosition
Sets the value of TargetPositionProperty
Protected methodUpdateCamera
Updates the PerspectiveCamera
(Overrides SphericalCameraUpdateCamera(ProjectionCamera).)
Top
Fields
  NameDescription
Public fieldStatic memberDistanceProperty
DistanceProperty
Public fieldStatic memberTargetPositionProperty
TargetPositionProperty
Top
See Also