The BaseCamera type exposes the following members.
Gets an AnimationController that is used to animate this camera. When this AnimationController is used to animate the camera, it is possible to control if MouseCameraController can stop the animation when user starts camera rotation or movement by mouse or touch. This is controller with the IsCameraAnimationStoppedOnUserAction property (by default set to true to stop the animation on user action).
Gets or sets a Light that is used as a Camera Light. The default value is White DirectionalLight.
Gets or sets a type of camera. The default camera type value is PerspectiveCamera. The camera type can be also OrthographicCamera.
Gets or sets the width of the camera's viewing box. The property is used when the camera type is set to OrthographicCamera.
Gets the WPF's ProjectionCamera that is controlled by this Camera.
Gets or sets a value that specifies the distance from the camera of the camera's far clip plane. This is a dependency property.
Gets or sets a value that represents the camera's horizontal field of view in degrees. The property is used when the camera type is set to PerspectiveCamera. Default value is 45 degrees.
Gets or sets a Boolean which specifies that if the TargetViewport3D property is not manually set the first Viewport3D is automatically find from the current UserControl, Page or Window. Default value is true.
Gets a Boolean that specifies if design time is used.
Gets or sets a Boolean that specifies if Camera info icon is visible in design time. Default value is true.
Gets or sets a boolean that specifies if the camera is currently being animated.
Gets a Vector3D which defines the look direction of the camera.
Gets or sets a value that specifies the distance from the camera of the camera's near clip plane. This is a dependency property.
Gets or sets a Vector3D that specifies an offset of the camera's position.
Gets or sets a ShowCameraLightType that specifies when the Cameras light is shown. The default value is ShowCameraLightType.Auto.
Gets or sets a Viewport3D whose Camera is controlled by this Ab3d.Camera.
Gets or sets a name of the Viewport3D whose Camera is controlled by this Ab3d.Camera.
Gets a Vector3D that represents the upward direction in the scene projection.