Click or drag to resize
AB4D logo

TextBlockVisual3DUseMatrixTransform3D Property

When UseMatrixTransform3D is true then this TextBlockVisual3D is created with a standard and shared MeshGeometry3D and uses a UseMatrixTransform3D to position, scale and orient the plane to the desired location, size and direction. This gives a big performance improvement. When false, each TextBlockVisual3D is using a unique MeshGeometry3D that is updated according to the position, scale and direction. This means that on each property change a new MeshGeometry3D is created. Default value is true.

Namespace:  Ab3d.Visuals
Assembly:  Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 10.1.8147.1045
public bool UseMatrixTransform3D { get; set; }

Property Value

Type: Boolean
See Also