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BezierCurveCreateBezierCurveThroughPoints(IListPoint3D, Double, Int32) Method |
Returns a Point3DCollection that defines the Bezier curve that goes through curvePositions.
The curve positions are created using a fixed number of positions per segment.
This is very fast to computer, but can generate too many points along nearly straight sections and too few where the curve bends sharply.
Namespace: Ab3d.UtilitiesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 12.0.9484.2048
Syntaxpublic static Point3DCollection CreateBezierCurveThroughPoints(
IList<Point3D> curvePositions,
double curveScale,
int positionsPerSegment
)
Parameters
- curvePositions IListPoint3D
- list of positions on the curve
- curveScale Double
- curve scale that defines how far from the curve positions the tangent control points are defined. This way the curve scale defines the curvature of the curve.
- positionsPerSegment Int32
- number of additional points to make the curve smooth - bigger value creates smoother curve
Return Value
Point3DCollectionPoint3DCollection that defines the Bezier curve
See Also