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BezierCurveCreateBezierCurveThroughPoints(IListPoint3D, Double, Int32) Method

Returns a Point3DCollection that defines the Bezier curve that goes through curvePositions. The curve positions are created using a fixed number of positions per segment. This is very fast to computer, but can generate too many points along nearly straight sections and too few where the curve bends sharply.

Namespace: Ab3d.Utilities
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 12.0.9484.2048
Syntax
C#
public static Point3DCollection CreateBezierCurveThroughPoints(
	IList<Point3D> curvePositions,
	double curveScale,
	int positionsPerSegment
)

Parameters

curvePositions  IListPoint3D
list of positions on the curve
curveScale  Double
curve scale that defines how far from the curve positions the tangent control points are defined. This way the curve scale defines the curvature of the curve.
positionsPerSegment  Int32
number of additional points to make the curve smooth - bigger value creates smoother curve

Return Value

Point3DCollection
Point3DCollection that defines the Bezier curve
See Also