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BezierCurveCreateBezierCurveThroughPoints(IListPoint3D, Double, Double, Int32) Method

Returns a Point3DCollection that defines the Bezier curve that goes through curvePositions. The curve positions are created using an adaptive algorithm that adds more points where the curvature is higher. This takes longer to compute than when using fixed positionsPerSegment, but generates smoother curves with less positions.

Namespace: Ab3d.Utilities
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 12.0.9484.2048
Syntax
C#
public static Point3DCollection CreateBezierCurveThroughPoints(
	IList<Point3D> curvePositions,
	double angleThresholdDegrees,
	double minSegmentLength,
	int maxSubdivisionsCount = 6
)

Parameters

curvePositions  IListPoint3D
list of positions on the curve
angleThresholdDegrees  Double
Angle threshold in degrees. Lower values produce more accurate curve.
minSegmentLength  Double
Minimum segment length. Lower values produce more accurate curve.
maxSubdivisionsCount  Int32  (Optional)
maximum number of recursive subdivisions per segment (6 by default that produces at max 64 positions per segment)

Return Value

Point3DCollection
Point3DCollection that defines the Bezier curve
See Also