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HeightMapMesh3D Constructor | 
            Constructor
            
Namespace: Ab3d.MeshesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntaxpublic HeightMapMesh3D(
	Point3D centerPosition,
	Size3D size,
	double[,] heightData,
	bool useHeightValuesAsTextureCoordinates = false
)
Parameters
- centerPosition  Point3D
 - center position of the plane
 - size  Size3D
 - size of HeightMapMesh3D. Note that size.Y is used to scale the data values.
 - heightData  Double
 - two dimensional array of double values that are used to represent height map
 - useHeightValuesAsTextureCoordinates  Boolean  (Optional)
 - when true, then height values are used for texture coordinates; when false (by default) then texture coordinates are generated as fraction of x and y position
 
See Also