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ShaderBytecodeProvider Class

ShaderBytecodeProvider is an abstract class that is a base class for all classes that represent the source of shader byte code. The EffectsManager uses the GetShaderBytecode(String) to get the requested shader resource by its name.
Inheritance Hierarchy

Namespace:  Ab3d.DirectX
Assembly:  Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 5.0.8000.1045
Syntax
C#
public abstract class ShaderBytecodeProvider

The ShaderBytecodeProvider type exposes the following members.

Methods
  NameDescription
Public methodGetAllResourceNames
Returns an array of strings that represents the resource names available in this ShaderBytecodeProvider.
Public methodGetShaderBytecode
Gets bytes array of the compiled shader with resourceName or null if this class instance does not have this resource.
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See Also