Rendering | |
public abstract class RenderingStepBase : DXSceneResource
The RenderingStepBase type exposes the following members.
| Name | Description | |
|---|---|---|
| Description | Gets a description of this rendering step. | |
| IsEnabled | Gets or sets a boolean that specifies if this rendering step is enabled. Note that if the step is not enabled than the step events will also not be triggered. | |
| NextRenderingStep | Gets the next RenderingStep. | |
| PreviousRenderingStep | Gets the previous RenderingStep. |
| Name | Description | |
|---|---|---|
| GetFirstRenderingStep | Returns the first rendering step that is found with starting with startRenderingStep and then advancing to previous rendering steps. Returns null if start rendering step is null. | |
| GetLastRenderingStep | Returns the last rendering step that is found with starting with startRenderingStep and then advancing to following rendering steps. Returns null if start rendering step is null. | |
| IsRenderingStepConnected | Returns true if the renderingStepToFind is find with searching the renderings steps connected to startRenderingStep. | |
| Run | Runs the rendering step. | |
| SaveExecutionTimeStatistics | SaveExecutionTimeStatistics is called when we are collecting statistics. The implementation of the method should save or add the elapsedMilliseconds to the corresponding property in the RenderingStatistics class. | |
| ToString |
Returns a string that represents the current object.
(Overrides ObjectToString) |
| Name | Description | |
|---|---|---|
| AfterRunningStep | AfterRunningStep is raised after this rendering step is run. | |
| BeforeRunningStep | BeforeRunningStep is raised before this rendering step is run. |