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OptimizedPointMeshT Properties

The OptimizedPointMeshT type exposes the following members.

Properties
 NameDescription
Public propertyOptimizePositions Gets or sets a Boolean that specifies if smart point reduction algorithm is used to skip rendering positions that are close together.
Public propertyPositionsArray Gets the array of Vector3 elements that define the positions for this OptimizedPointMesh.
Public propertyRenderOnlyVisibleSegments Gets or sets a Boolean that specifies if only visible segments are rendered. When RenderOnlyVisibleSegments is true, the UpdateVisibleSegments(Matrix) method must be called before rendering.
Public propertyVertexBufferArray Gets or sets an array of T structs that define the vertex buffer
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