Context | |
The ContextStatesManager type exposes the following members.
| Name | Description | |
|---|---|---|
| BlendState | Gets or sets the current BlendState | |
| ConstantBufferChangesCount | Gets number of times constant buffer is changed after last call to ResetChangesCount. | |
| DepthStencilState | Gets or sets the current DepthStencilState | |
| GeometryShader | Gets or sets the current GeometryShader | |
| IndexBuffersChangesCount | Gets number of times index buffer is changed after last call to ResetChangesCount. | |
| InputLayout | Gets or sets the current InputLayout | |
| IsBlendStateLocked | If set to true than the current BlendState cannot be changed until IsBlendStateLocked is set to false. | |
| IsDepthStencilStateLocked | If set to true than the current DepthStencilState cannot be changed until IsDepthStencilStateLocked is set to false. | |
| IsFrontCounterClockwise | Gets a boolean that is the same as the IsFrontCounterClockwise value in RasterizerState (this is an cached value and do not require a native GetDescription call on each getter call) | |
| IsRasterizerStateLocked | If set to true than the current RasterizerState cannot be changed until IsRasterizerStateLocked is set to false. | |
| IsSamplerStateLocked | If set to true than the current SamplerState cannot be changed until IsSamplerStateLocked is set to false. | |
| PixelShader | Gets or sets the current PixelShader | |
| PrimitiveTopology | Gets or sets the current PrimitiveTopology | |
| RasterizerState | Gets or sets the current RasterizerState | |
| ShaderChangesCount | Gets number of times shader is changes after last call to ResetChangesCount. | |
| StateChangesCount | Gets number of state changes after last call to ResetChangesCount. | |
| VertexBuffersChangesCount | Gets number of times vertex buffer is changed after last call to ResetChangesCount. | |
| VertexShader | Gets or sets the current VertexShader |