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RenderingContextFinalBackBuffer Property

Gets the Texture2D that represents the BackBuffer that will contain the finally rendered image. FinalBackBuffer must not use multisampling and should not be a staging buffer. When you need to copy the FinalBackBuffer to the main memory, set StagingBackBuffer. FinalBackBuffer can be set with SetFinalBackBufferInternal(Texture2D, Texture2DDescription, RenderTargetView) method that can be available from a class derived from RenderingContext - for example CustomRenderingContext.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public Texture2D FinalBackBuffer { get; }

Property Value

Texture2D
See Also