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MeshObjectNodeIsReceivingShadow Property

Gets or sets a Boolean that specifies if this SceneNode can receive shadow - this means that the shadow is rendered on the object(s) rendered by this SceneNode. NOTE: For the shadow to be visible, the effect that is used to render this mesh needs to support rendering shadows. True by default.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public bool IsReceivingShadow { get; set; }

Property Value

Boolean

Implements

IShadowReceivingNodeIsReceivingShadow
See Also