Click or drag to resize
AB4D logo

DXSceneRenderToBitmap Method

Overload List
 NameDescription
Public methodCode exampleRenderToBitmap(Int32, Int32, Int32, BackBufferReadyEventHandler) RenderToBitmap renders the 3D scene to bitmap with specified width, height and multisampling count (used if possible). When the scene is rendered the renderedTextureReadyCallback delegate is called - here it is possible to read the memory with the rendered buffer.
Public methodCode exampleRenderToBitmap(Int32, Int32, Int32, Int32, BackBufferReadyEventHandler) RenderToBitmap renders the 3D scene to bitmap with specified width, height and multisampling count (used if possible). When the scene is rendered the renderedTextureReadyCallback delegate is called - here it is possible to read the memory with the rendered buffer.
Top
See Also