Click or drag to resize
AB4D logo

SuperShaderApplyRenderingPass Method

Prepares the lights constant buffer for the specified rendering pass.

Namespace: Ab3d.DirectX.Shaders
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public void ApplyRenderingPass(
	int renderingPassIndex,
	RenderingContext renderingContext
)

Parameters

renderingPassIndex  Int32
rendering pass index
renderingContext  RenderingContext
RenderingContext
See Also