  | 
NormalDepthEdgeDetectionPostProcessingRender Method | 
            Render renders the post process with using the sourceShaderResourceView as the source texture.
            It rendered the output to the CurrentRenderTargetView defined in the renderingContext.
            
Namespace: Ab3d.DirectX.PostProcessingAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntaxpublic override void Render(
	RenderingContext renderingContext,
	ShaderResourceView sourceShaderResourceView
)
Parameters
- renderingContext  RenderingContext
 - RenderingContext
 - sourceShaderResourceView  ShaderResourceView
 - ShaderResourceView that defines the source texture - the texture that is read and changed by this post process
 
See Also