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GaussianBlurPostProcessRender Method |
Render renders the post process with using the sourceShaderResourceView as the source texture.
It rendered the output to the CurrentRenderTargetView defined in the renderingContext.
Namespace:
Ab3d.DirectX.PostProcessing
Assembly:
Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 3.1.6865.1040
Syntaxpublic override void Render(
RenderingContext renderingContext,
ShaderResourceView sourceShaderResourceView
)
Parameters
- renderingContext
- Type: Ab3d.DirectXRenderingContext
RenderingContext - sourceShaderResourceView
- Type: ShaderResourceView
ShaderResourceView that defines the source texture - the texture that is read and changed by this post process
See Also