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| OptimizedPointMeshT(Vector3, BoundingBox, Int32, String) Constructor | 
            Constructor
            
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
 Syntax
Syntaxpublic OptimizedPointMesh(
	Vector3[] positionsArray,
	BoundingBox bounds = default,
	int segmentsCount = 100,
	string name = null
)
Parameters
- positionsArray  Vector3
- array of positions as Vector3 - if T is Position then this array can be the same as vertexBufferArray
- bounds  BoundingBox  (Optional)
- BoundingBox of the positions - if Empty then it will be calculated in the constructor of this OptimizedPointMesh
- segmentsCount  Int32  (Optional)
- number of segments that will be used to divide all the vertices
- name  String  (Optional)
- name (optional)
 See Also
See Also