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| ObjectNodeCollectRenderableObjects Method | 
            The task of the CollectRenderableObjects method is to create objects derived from 
RenderablePrimitiveBase
            and add them to the appropriate 
RenderingQueue.
            This method is called at the beginning of RenderScene method call
            but only when the scene was significantly changed (number of SceneNodes is changed, material is significantly changed, etc.)
            
 Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
 Syntax
Syntaxpublic abstract void CollectRenderableObjects()
 See Also
See Also