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IMultiPassEffectApplyRenderingPass Method

Sets the constant buffers and prepares all the shader states for rendering the specified rendering pass. Before this method is called the OnApplyPerFrameSettings method must be called to set other frame settings.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
void ApplyRenderingPass(
	int renderingPassIndex,
	RenderingContext renderingContext
)

Parameters

renderingPassIndex  Int32
zero based rendering pass index
renderingContext  RenderingContext
RenderingContext
See Also