Renderable | |
The RenderablePrimitive type exposes the following members.
| Name | Description | |
|---|---|---|
| BaseVertexLocation | start index in VertexBuffer used in DrawIndexed method | |
| Bounds | Bounds | |
| Distance | The distance from the camera | |
| IndexBufferFormat | Format of IndexBuffer | |
| IndexCount | Number of indices to render | |
| InputLayoutType | InputLayoutType | |
| PrimitiveTopology | PrimitiveTopology | |
| StartIndexLocation | start index in IndexBuffer used in DrawIndexed method | |
| StateSortValue | The state sort value represent an unsigned Int32 number that is a short hash value calculated from the properties of this RenderablePrimitive (mostly from material) and can be used to sort and group similar RenderablePrimitive. This can improve performance. | |
| Tag | Arbitrary tag | |
| VertexBufferBindings | Array of VertexBufferBinding |