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SceneNodeIsWorldMatrixIdentity Field

True if final world matrix (WorldMatrix) is identity. This field can be checked to skip multipliyng with WorldMatrix.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public bool IsWorldMatrixIdentity

Field Value

Boolean
See Also