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CircleVisual3D Class

CircleVisual3D class is used to create Visual3D that represents a 3D Circle.
Inheritance Hierarchy

Namespace: Ab3d.Visuals
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax
C#
public class CircleVisual3D : BaseModelVisual3D

The CircleVisual3D type exposes the following members.

Constructors
 NameDescription
Public methodCircleVisual3D Constructor
Public methodCircleVisual3D(String) Constructor
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Properties
 NameDescription
Public propertyCenterPosition Gets or sets the circle center position
Public propertyNormal Gets or sets the circle normal as Vector3D
Public propertyRadius Gets or sets the radius of the circle
Public propertySegments Gets or sets the number of segments that are used to define the circle
Public propertyUpDirection Gets or sets the Vector3D that is pointing from center position to the circle's top position
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Methods
 NameDescription
Protected methodRefreshGeometry Recreates the Visual3D geometry
(Overrides BaseModelVisual3DRefreshGeometry)
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Fields
 NameDescription
Public fieldStatic memberCenterPositionProperty CenterPositionProperty
Public fieldStatic memberNormalProperty NormalProperty
Public fieldStatic memberRadiusProperty RadiusProperty
Public fieldStatic memberSegmentsProperty SegmentsProperty
Public fieldStatic memberUpDirectionProperty UpDirectionProperty
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Extension Methods
 NameDescription
Public Extension MethodDumpHierarchy Display details about the hierarchy of Visual3D children to Debug console (for example to Visual Studio's Immediate window).
(Defined by Extensions)
Public Extension MethodForEachGeometryModel3D Performs the specified action on each GeometryModel3D inside the rootModelVisual3D.
(Defined by Extensions)
Public Extension MethodForEachVisual3D Performs the specified action on each ModelVisual3D inside the rootModelVisual3D.
(Defined by Extensions)
Public Extension MethodGetName Gets name of the Visual3D that was previously set by SetName extension method.
(Defined by Extensions)
Public Extension MethodSetName Sets Name property to Visual3D. Note that if name is not correct for WPF, it can be corrected (name must start with a letter or the underscore character (_), and must contain only letters, digits, or underscores). In this case the SetName method will set the corrected name to the object and return false (in this case you can call GetName to get the corrected name). True is returned when the original name is set to the object.
(Defined by Extensions)
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See Also