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BoxUIElement3D Class

BoxUIElement3D class is used to create UIElement3D that represents a 3D Box.
Inheritance Hierarchy
SystemObject
  System.Windows.ThreadingDispatcherObject
    System.WindowsDependencyObject
      System.Windows.Media.Media3DVisual3D
        System.WindowsUIElement3D
          Ab3d.UIElementsBaseUIElement3D
            Ab3d.UIElementsBaseModelUIElement3D
              Ab3d.UIElementsBoxUIElement3D

Namespace: Ab3d.UIElements
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax
C#
public class BoxUIElement3D : BaseModelUIElement3D

The BoxUIElement3D type exposes the following members.

Constructors
 NameDescription
Public methodBoxUIElement3D Constructor
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Properties
 NameDescription
Public propertyCenterPosition Gets or sets the box center position
Public propertySize Gets or sets the size of the box
Public propertyXCellsCount Gets or sets the number of cells in x direction
Public propertyYCellsCount Gets or sets the
Public propertyZCellsCount Gets or sets the
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Methods
 NameDescription
Protected methodRefreshGeometry Recreates the Visual3D geometry
(Overrides BaseModelUIElement3DRefreshGeometry)
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Fields
 NameDescription
Public fieldStatic memberCenterPositionProperty CenterPositionProperty
Public fieldStatic memberSizeProperty SizeProperty
Public fieldStatic memberXCellsCountProperty XCellsCountProperty
Public fieldStatic memberYCellsCountProperty YCellsCountProperty
Public fieldStatic memberZCellsCountProperty ZCellsCountProperty
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Extension Methods
 NameDescription
Public Extension MethodDumpHierarchy Display details about the hierarchy of Visual3D children to Debug console (for example to Visual Studio's Immediate window).
(Defined by Extensions)
Public Extension MethodGetName Gets name of the Visual3D that was previously set by SetName extension method.
(Defined by Extensions)
Public Extension MethodSetName Sets Name property to Visual3D. Note that if name is not correct for WPF, it can be corrected (name must start with a letter or the underscore character (_), and must contain only letters, digits, or underscores). In this case the SetName method will set the corrected name to the object and return false (in this case you can call GetName to get the corrected name). True is returned when the original name is set to the object.
(Defined by Extensions)
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See Also