Model | |
| Name | Description | |
|---|---|---|
| HasAnyLight(Model3D, Boolean) | Returns true if the Model3D has any light defined. By default the AmbientLight is excluded. | |
| HasAnyLight(Viewport3D, Boolean) | Returns true if the Viewport3D has any light defined. By default the AmbientLight is excluded. | |
| HasAnyLight(Visual3D, Boolean) | Returns true if the Visual3D has any light defined. By default the AmbientLight is excluded. |