  | 
CameraUtilsNormalizeAngleTo180 Method | 
            Returns an angle that is normalized so that it is always in range from -180 to 180 degrees.
            For example 270 is converted into -90; -200 is converted into 160.
            To get an angle in range from 0 to 360, use the 
NormalizeAngleTo360(Double) method.
            
 Namespace: Ab3d.UtilitiesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntaxpublic static double NormalizeAngleTo180(
	double angleInDegrees
)
Parameters
- angleInDegrees  Double
 - angle in degrees
 
Return Value
Doublenormalized angle in interval between 0 and 360 degrees
See Also