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| BaseCameraGetCameraPlaneOrientation(Vector3D, Vector3D, Vector3D) Method | 
            GetCameraPlaneOrientation gets plane's width and height vectors that can be used to orient the plane 3D model so that it is aligned with the camera view.
            
Namespace: Ab3d.CamerasAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
 Syntax
Syntaxpublic void GetCameraPlaneOrientation(
	out Vector3D planeNormalVector3D,
	out Vector3D widthVector3D,
	out Vector3D heightVector3D
)
Parameters
- planeNormalVector3D  Vector3D
- out Vector3D that specifies the plane's normal vector
- widthVector3D  Vector3D
- out Vector3D that specifies the plane's width direction
- heightVector3D  Vector3D
- out Vector3D that specifies the plane's height direction (same as camera's up vector)
 See Also
See Also