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BaseCameraisworldToViewportMatrixValid Field

if false the WorldToViewportMatrix cannot be calculated (is not invertible, etc.) Used for Point3DTo2D and Rect3DTo2D.

Namespace:  Ab3d.Cameras
Assembly:  Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 10.1.8147.1045
Syntax
C#
protected bool isworldToViewportMatrixValid

Field Value

Type: Boolean
See Also