Click or drag to resize
AB4D logo

BaseCameraisworldToViewportMatrixValid Field

if false the WorldToViewportMatrix cannot be calculated (is not invertible, etc.) Used for Point3DTo2D and Rect3DTo2D.

Namespace: Ab3d.Cameras
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax
C#
protected bool isworldToViewportMatrixValid

Field Value

Boolean
See Also